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iOS: Vulkan support

Implemented Vulkan Support.
Use DisplayServer for rendering and input handling
Use single view for rendering in both GLES2 (not supported yet) and Vulkan
Use @available checks where it's required (otherwise compiler would fail compilation)
Simulator checks
This commit is contained in:
Sergey Minakov
2020-07-15 21:59:57 +03:00
parent 8dc2b267f9
commit bfc005d462
32 changed files with 3323 additions and 2366 deletions

View File

@@ -143,6 +143,9 @@ def configure(env):
else:
env.Append(CCFLAGS=["-fno-exceptions"])
# Temp fix for ABS/MAX/MIN macros in iPhone SDK blocking compilation
env.Append(CCFLAGS=["-Wno-ambiguous-macro"])
## Link flags
if env["arch"] == "x86" or env["arch"] == "x86_64":