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Remove copy and use instance material override in gizmos, fixes #23783

This commit is contained in:
Juan Linietsky
2019-02-23 20:20:54 -03:00
parent 6cd4006fb3
commit bfa9be85d3
3 changed files with 12 additions and 5 deletions

View File

@@ -60,6 +60,7 @@ public:
RID instance;
Ref<ArrayMesh> mesh;
Ref<Material> material;
RID skeleton;
bool billboard;
bool unscaled;
@@ -103,7 +104,7 @@ protected:
public:
void add_lines(const Vector<Vector3> &p_lines, const Ref<Material> &p_material, bool p_billboard = false);
void add_mesh(const Ref<ArrayMesh> &p_mesh, bool p_billboard = false, const RID &p_skeleton = RID());
void add_mesh(const Ref<ArrayMesh> &p_mesh, bool p_billboard = false, const RID &p_skeleton = RID(), const Ref<Material> &p_material = Ref<Material>());
void add_collision_segments(const Vector<Vector3> &p_lines);
void add_collision_triangles(const Ref<TriangleMesh> &p_tmesh);
void add_unscaled_billboard(const Ref<Material> &p_material, float p_scale = 1);