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[Net] Move multiplayer to core subdir, split RPCManager.

Move multiplayer classes to "core/multiplayer" subdir.

Move the RPCConfig and enums (TransferMode, RPCMode) to a separate
file (multiplayer.h), and bind them to the global namespace.

Move the RPC handling code to its own class (RPCManager).

Renames "get_rpc_sender_id" to "get_remote_sender_id".
This commit is contained in:
Fabio Alessandrelli
2021-09-03 19:40:47 +02:00
parent b0b30aaf41
commit bf9aae09ba
57 changed files with 976 additions and 767 deletions

View File

@@ -71,7 +71,7 @@ public:
void set_path(const String &p_path);
virtual const Vector<MultiplayerAPI::RPCConfig> get_rpc_methods() const;
virtual const Vector<Multiplayer::RPCConfig> get_rpc_methods() const;
virtual void refcount_incremented();
virtual bool refcount_decremented();