From bf8f9e28c86f45f724b253d7d0b0795be8873d2c Mon Sep 17 00:00:00 2001 From: detomon Date: Thu, 29 Jun 2023 16:03:22 +0200 Subject: [PATCH] Fix adding bones with the same name after calling Skeleton3D.clear_bones() (cherry picked from commit ea80213eee219e1553e8783f263915b3122b23f1) --- scene/3d/skeleton_3d.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/scene/3d/skeleton_3d.cpp b/scene/3d/skeleton_3d.cpp index 394a81c84b9..3e2b2b90583 100644 --- a/scene/3d/skeleton_3d.cpp +++ b/scene/3d/skeleton_3d.cpp @@ -543,6 +543,7 @@ bool Skeleton3D::is_show_rest_only() const { void Skeleton3D::clear_bones() { bones.clear(); + name_to_bone_index.clear(); process_order_dirty = true; version++; _make_dirty();