1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-10 13:00:37 +00:00

Fix Coverity reports of uninitialized scalar variable

Fixes most current reports on Coverity Scan of uninitialized scalar
variable (CWE-457): https://cwe.mitre.org/data/definitions/457.html

These happen most of the time (in our code) when instanciating structs
without a constructor (or with an incomplete one), and later returning
the instance. This is sometimes intended though, as some parameters are
only used in some situations and should not be double-initialized for
performance reasons (e.g. `constant` in ShaderLanguage::Token).
This commit is contained in:
Rémi Verschelde
2018-04-19 13:04:41 +02:00
parent 394e6d5ee1
commit bf7ca623a6
21 changed files with 48 additions and 66 deletions

View File

@@ -812,8 +812,6 @@ void AnimationTreePlayer::_process_animation(float p_delta) {
t.value = t.object->get_indexed(t.subpath);
t.value.zero();
t.skip = false;
}
/* STEP 2 PROCESS ANIMATIONS */
@@ -886,7 +884,7 @@ void AnimationTreePlayer::_process_animation(float p_delta) {
Track &t = E->get();
if (t.skip || !t.object)
if (!t.object)
continue;
if (t.subpath.size()) { // value track