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[Text Server] Restores bitmap font dynamic construction functions.
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@@ -74,6 +74,10 @@ typedef struct {
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godot_rid (*create_font_system)(void *, const godot_string *, int);
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godot_rid (*create_font_resource)(void *, const godot_string *, int);
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godot_rid (*create_font_memory)(void *, const uint8_t *, size_t, godot_string *, int);
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godot_rid (*create_font_bitmap)(void *, float, float, int);
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void (*font_bitmap_add_texture)(void *, godot_rid *, const godot_object *);
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void (*font_bitmap_add_char)(void *, godot_rid *, char32_t, int, const godot_rect2 *, const godot_vector2 *, float);
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void (*font_bitmap_add_kerning_pair)(void *, godot_rid *, char32_t, char32_t, int);
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float (*font_get_height)(void *, godot_rid *, int);
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float (*font_get_ascent)(void *, godot_rid *, int);
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float (*font_get_descent)(void *, godot_rid *, int);
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