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mirror of https://github.com/godotengine/godot.git synced 2025-11-06 12:20:30 +00:00

New reworked AnimatedSprite!

-New SpriteFrames editor, with support for drag&drop, multiple animation
sets, animation speed and loop.
-New AnimatedSprite, with support for all the new features!
AnimatedSprite3D has not been updated yet.
-Added support for drag&drop to other editors, such as resourcepreload,
sample library,  etc.
This commit is contained in:
Juan Linietsky
2016-05-14 23:48:23 -03:00
parent 7913e792ac
commit bed3efb17e
23 changed files with 1400 additions and 193 deletions

View File

@@ -49,6 +49,9 @@ void SpriteFramesEditor::_notification(int p_what) {
if (p_what==NOTIFICATION_ENTER_TREE) {
load->set_icon( get_icon("Folder","EditorIcons") );
_delete->set_icon( get_icon("Del","EditorIcons") );
new_anim->set_icon( get_icon("New","EditorIcons") );
remove_anim->set_icon( get_icon("Del","EditorIcons") );
}
if (p_what==NOTIFICATION_READY) {
@@ -61,8 +64,9 @@ void SpriteFramesEditor::_notification(int p_what) {
}
}
void SpriteFramesEditor::_file_load_request(const DVector<String>& p_path) {
void SpriteFramesEditor::_file_load_request(const DVector<String>& p_path,int p_at_pos) {
ERR_FAIL_COND(!frames->has_animation(edited_anim));
List< Ref<Texture> > resources;
@@ -85,28 +89,32 @@ void SpriteFramesEditor::_file_load_request(const DVector<String>& p_path) {
if (resources.empty()) {
print_line("added frames!");
//print_line("added frames!");
return;
}
undo_redo->create_action(TTR("Add Frame"));
int fc=frames->get_frame_count();
int fc=frames->get_frame_count(edited_anim);
int count=0;
for(List< Ref<Texture> >::Element *E=resources.front();E;E=E->next() ) {
undo_redo->add_do_method(frames,"add_frame",E->get());
undo_redo->add_undo_method(frames,"remove_frame",fc++);
undo_redo->add_do_method(frames,"add_frame",edited_anim,E->get(),p_at_pos==-1?-1:p_at_pos+count);
undo_redo->add_undo_method(frames,"remove_frame",edited_anim,p_at_pos==-1?fc:p_at_pos);
count++;
}
undo_redo->add_do_method(this,"_update_library");
undo_redo->add_undo_method(this,"_update_library");
undo_redo->commit_action();
print_line("added frames!");
//print_line("added frames!");
}
void SpriteFramesEditor::_load_pressed() {
ERR_FAIL_COND(!frames->has_animation(edited_anim));
loading_scene=false;
file->clear_filters();
@@ -160,19 +168,21 @@ void SpriteFramesEditor::_item_edited() {
void SpriteFramesEditor::_delete_confirm_pressed() {
if (!tree->get_selected())
ERR_FAIL_COND(!frames->has_animation(edited_anim));
if (tree->get_current()<0)
return;
sel-=1;
if (sel<0 && frames->get_frame_count())
if (sel<0 && frames->get_frame_count(edited_anim))
sel=0;
int to_remove = tree->get_selected()->get_metadata(0);
int to_remove = tree->get_current();
sel=to_remove;
Ref<Texture> r = frames->get_frame(to_remove);
Ref<Texture> r = frames->get_frame(edited_anim,to_remove);
undo_redo->create_action(TTR("Delete Resource"));
undo_redo->add_do_method(frames,"remove_frame",to_remove);
undo_redo->add_undo_method(frames,"add_frame",r,to_remove);
undo_redo->add_do_method(frames,"remove_frame",edited_anim,to_remove);
undo_redo->add_undo_method(frames,"add_frame",edited_anim,r,to_remove);
undo_redo->add_do_method(this,"_update_library");
undo_redo->add_undo_method(this,"_update_library");
undo_redo->commit_action();
@@ -182,6 +192,8 @@ void SpriteFramesEditor::_delete_confirm_pressed() {
void SpriteFramesEditor::_paste_pressed() {
ERR_FAIL_COND(!frames->has_animation(edited_anim));
Ref<Texture> r=EditorSettings::get_singleton()->get_resource_clipboard();
if (!r.is_valid()) {
dialog->set_text(TTR("Resource clipboard is empty or not a texture!"));
@@ -194,8 +206,8 @@ void SpriteFramesEditor::_paste_pressed() {
undo_redo->create_action(TTR("Paste Frame"));
undo_redo->add_do_method(frames,"add_frame",r);
undo_redo->add_undo_method(frames,"remove_frame",frames->get_frame_count());
undo_redo->add_do_method(frames,"add_frame",edited_anim,r);
undo_redo->add_undo_method(frames,"remove_frame",edited_anim,frames->get_frame_count(edited_anim));
undo_redo->add_do_method(this,"_update_library");
undo_redo->add_undo_method(this,"_update_library");
undo_redo->commit_action();
@@ -204,16 +216,17 @@ void SpriteFramesEditor::_paste_pressed() {
void SpriteFramesEditor::_empty_pressed() {
ERR_FAIL_COND(!frames->has_animation(edited_anim));
int from=-1;
if (tree->get_selected()) {
if (tree->get_current()>=0) {
from = tree->get_selected()->get_metadata(0);
from = tree->get_current();
sel=from;
} else {
from=frames->get_frame_count();
from=frames->get_frame_count(edited_anim);
}
@@ -221,8 +234,8 @@ void SpriteFramesEditor::_empty_pressed() {
Ref<Texture> r;
undo_redo->create_action(TTR("Add Empty"));
undo_redo->add_do_method(frames,"add_frame",r,from);
undo_redo->add_undo_method(frames,"remove_frame",from);
undo_redo->add_do_method(frames,"add_frame",edited_anim,r,from);
undo_redo->add_undo_method(frames,"remove_frame",edited_anim,from);
undo_redo->add_do_method(this,"_update_library");
undo_redo->add_undo_method(this,"_update_library");
undo_redo->commit_action();
@@ -231,16 +244,17 @@ void SpriteFramesEditor::_empty_pressed() {
void SpriteFramesEditor::_empty2_pressed() {
ERR_FAIL_COND(!frames->has_animation(edited_anim));
int from=-1;
if (tree->get_selected()) {
if (tree->get_current()>=0) {
from = tree->get_selected()->get_metadata(0);
from = tree->get_current();
sel=from;
} else {
from=frames->get_frame_count();
from=frames->get_frame_count(edited_anim);
}
@@ -248,8 +262,8 @@ void SpriteFramesEditor::_empty2_pressed() {
Ref<Texture> r;
undo_redo->create_action(TTR("Add Empty"));
undo_redo->add_do_method(frames,"add_frame",r,from+1);
undo_redo->add_undo_method(frames,"remove_frame",from+1);
undo_redo->add_do_method(frames,"add_frame",edited_anim,r,from+1);
undo_redo->add_undo_method(frames,"remove_frame",edited_anim,from+1);
undo_redo->add_do_method(this,"_update_library");
undo_redo->add_undo_method(this,"_update_library");
undo_redo->commit_action();
@@ -258,21 +272,24 @@ void SpriteFramesEditor::_empty2_pressed() {
void SpriteFramesEditor::_up_pressed() {
if (!tree->get_selected())
ERR_FAIL_COND(!frames->has_animation(edited_anim));
if (tree->get_current()<0)
return;
int to_move = tree->get_selected()->get_metadata(0);
int to_move = tree->get_current();
if (to_move<1)
return;
sel=to_move;
sel-=1;
Ref<Texture> r = frames->get_frame(to_move);
Ref<Texture> r = frames->get_frame(edited_anim,to_move);
undo_redo->create_action(TTR("Delete Resource"));
undo_redo->add_do_method(frames,"set_frame",to_move,frames->get_frame(to_move-1));
undo_redo->add_do_method(frames,"set_frame",to_move-1,frames->get_frame(to_move));
undo_redo->add_undo_method(frames,"set_frame",to_move,frames->get_frame(to_move));
undo_redo->add_undo_method(frames,"set_frame",to_move-1,frames->get_frame(to_move-1));
undo_redo->add_do_method(frames,"set_frame",edited_anim,to_move,frames->get_frame(edited_anim,to_move-1));
undo_redo->add_do_method(frames,"set_frame",edited_anim,to_move-1,frames->get_frame(edited_anim,to_move));
undo_redo->add_undo_method(frames,"set_frame",edited_anim,to_move,frames->get_frame(edited_anim,to_move));
undo_redo->add_undo_method(frames,"set_frame",edited_anim,to_move-1,frames->get_frame(edited_anim,to_move-1));
undo_redo->add_do_method(this,"_update_library");
undo_redo->add_undo_method(this,"_update_library");
undo_redo->commit_action();
@@ -281,21 +298,24 @@ void SpriteFramesEditor::_up_pressed() {
void SpriteFramesEditor::_down_pressed() {
if (!tree->get_selected())
ERR_FAIL_COND(!frames->has_animation(edited_anim));
if (tree->get_current()<0)
return;
int to_move = tree->get_selected()->get_metadata(0);
if (to_move<0 || to_move>=frames->get_frame_count()-1)
int to_move = tree->get_current();
if (to_move<0 || to_move>=frames->get_frame_count(edited_anim)-1)
return;
sel=to_move;
sel+=1;
Ref<Texture> r = frames->get_frame(to_move);
Ref<Texture> r = frames->get_frame(edited_anim,to_move);
undo_redo->create_action(TTR("Delete Resource"));
undo_redo->add_do_method(frames,"set_frame",to_move,frames->get_frame(to_move+1));
undo_redo->add_do_method(frames,"set_frame",to_move+1,frames->get_frame(to_move));
undo_redo->add_undo_method(frames,"set_frame",to_move,frames->get_frame(to_move));
undo_redo->add_undo_method(frames,"set_frame",to_move+1,frames->get_frame(to_move+1));
undo_redo->add_do_method(frames,"set_frame",edited_anim,to_move,frames->get_frame(edited_anim,to_move+1));
undo_redo->add_do_method(frames,"set_frame",edited_anim,to_move+1,frames->get_frame(edited_anim,to_move));
undo_redo->add_undo_method(frames,"set_frame",edited_anim,to_move,frames->get_frame(edited_anim,to_move));
undo_redo->add_undo_method(frames,"set_frame",edited_anim,to_move+1,frames->get_frame(edited_anim,to_move+1));
undo_redo->add_do_method(this,"_update_library");
undo_redo->add_undo_method(this,"_update_library");
undo_redo->commit_action();
@@ -308,7 +328,7 @@ void SpriteFramesEditor::_down_pressed() {
void SpriteFramesEditor::_delete_pressed() {
if (!tree->get_selected())
if (tree->get_current()<0)
return;
_delete_confirm_pressed(); //it has undo.. why bother with a dialog..
@@ -323,39 +343,211 @@ void SpriteFramesEditor::_delete_pressed() {
}
void SpriteFramesEditor::_update_library() {
void SpriteFramesEditor::_animation_select() {
tree->clear();
tree->set_hide_root(true);
TreeItem *root = tree->create_item(NULL);
if (updating)
return;
if (sel>=frames->get_frame_count())
sel=frames->get_frame_count()-1;
else if (sel<0 && frames->get_frame_count())
sel=0;
TreeItem *selected = animations->get_selected();
ERR_FAIL_COND(!selected);
edited_anim=selected->get_text(0);
_update_library(true);
for(int i=0;i<frames->get_frame_count();i++) {
}
TreeItem *ti = tree->create_item(root);
ti->set_cell_mode(0,TreeItem::CELL_MODE_STRING);
ti->set_selectable(0,true);
void SpriteFramesEditor::_animation_name_edited(){
if (frames->get_frame(i).is_null()) {
if (updating)
return;
ti->set_text(0,TTR("Frame ")+itos(i)+" (empty)");
if (!frames->has_animation(edited_anim))
return;
} else {
ti->set_text(0,TTR("Frame ")+itos(i)+" ("+frames->get_frame(i)->get_name()+")");
ti->set_icon(0,frames->get_frame(i));
}
if (frames->get_frame(i).is_valid())
ti->set_tooltip(0,frames->get_frame(i)->get_path());
ti->set_metadata(0,i);
ti->set_icon_max_width(0,96);
if (sel==i)
ti->select(0);
TreeItem *edited = animations->get_edited();
if (!edited)
return;
String new_name = edited->get_text(0);
if (new_name==String(edited_anim))
return;
new_name=new_name.replace("/","_").replace(","," ");
String name=new_name;
int counter=0;
while(frames->has_animation(name)) {
counter++;
name=new_name+" "+itos(counter);
}
undo_redo->create_action(TTR("Rename Animation"));
undo_redo->add_do_method(frames,"rename_animation",edited_anim,name);
undo_redo->add_undo_method(frames,"rename_animation",name,edited_anim);
undo_redo->add_do_method(this,"_update_library");
undo_redo->add_undo_method(this,"_update_library");
edited_anim=new_name;
undo_redo->commit_action();
}
void SpriteFramesEditor::_animation_add(){
String new_name = "New Anim";
String name=new_name;
int counter=0;
while(frames->has_animation(name)) {
counter++;
name=new_name+" "+itos(counter);
}
undo_redo->create_action(TTR("Add Animation"));
undo_redo->add_do_method(frames,"add_animation",name);
undo_redo->add_undo_method(frames,"remove_animation",name);
undo_redo->add_do_method(this,"_update_library");
undo_redo->add_undo_method(this,"_update_library");
edited_anim=new_name;
undo_redo->commit_action();
}
void SpriteFramesEditor::_animation_remove(){
//fuck everything
if (updating)
return;
if (!frames->has_animation(edited_anim))
return;
undo_redo->create_action(TTR("Remove Animation"));
undo_redo->add_do_method(frames,"remove_animation",edited_anim);
undo_redo->add_undo_method(frames,"add_animation",edited_anim);
undo_redo->add_undo_method(frames,"set_animation_speed",edited_anim,frames->get_animation_speed(edited_anim));
undo_redo->add_undo_method(frames,"set_animation_loop",edited_anim,frames->get_animation_loop(edited_anim));
int fc = frames->get_frame_count(edited_anim);
for(int i=0;i<fc;i++) {
Ref<Texture> frame = frames->get_frame(edited_anim,i);
undo_redo->add_undo_method(frames,"add_frame",edited_anim,frame);
}
undo_redo->add_do_method(this,"_update_library");
undo_redo->add_undo_method(this,"_update_library");
undo_redo->commit_action();
}
void SpriteFramesEditor::_animation_loop_changed() {
if (updating)
return;
undo_redo->create_action(TTR("Change Animation Loop"));
undo_redo->add_do_method(frames,"set_animation_loop",edited_anim,anim_loop->is_pressed());
undo_redo->add_undo_method(frames,"set_animation_loop",edited_anim,frames->get_animation_loop(edited_anim));
undo_redo->add_do_method(this,"_update_library",true);
undo_redo->add_undo_method(this,"_update_library",true);
undo_redo->commit_action();
}
void SpriteFramesEditor::_animation_fps_changed(double p_value) {
if (updating)
return;
undo_redo->create_action(TTR("Change Animation FPS"),true);
undo_redo->add_do_method(frames,"set_animation_speed",edited_anim,p_value);
undo_redo->add_undo_method(frames,"set_animation_speed",edited_anim,frames->get_animation_speed(edited_anim));
undo_redo->add_do_method(this,"_update_library",true);
undo_redo->add_undo_method(this,"_update_library",true);
undo_redo->commit_action();
}
void SpriteFramesEditor::_update_library(bool p_skip_selector) {
updating=true;
if (!p_skip_selector) {
animations->clear();
TreeItem *anim_root=animations->create_item();
List<StringName> anim_names;
anim_names.sort_custom<StringName::AlphCompare>();
frames->get_animation_list(&anim_names);
anim_names.sort_custom<StringName::AlphCompare>();
for(List<StringName>::Element *E=anim_names.front();E;E=E->next()) {
String name = E->get();
TreeItem *it = animations->create_item(anim_root);
it->set_metadata(0,name);
it->set_text(0,name);
it->set_editable(0,true);
if (E->get()==edited_anim) {
it->select(0);
}
}
}
tree->clear();
if (!frames->has_animation(edited_anim)) {
updating=false;
return;
}
if (sel>=frames->get_frame_count(edited_anim))
sel=frames->get_frame_count(edited_anim)-1;
else if (sel<0 && frames->get_frame_count(edited_anim))
sel=0;
for(int i=0;i<frames->get_frame_count(edited_anim);i++) {
String name;
Ref<Texture> icon;
if (frames->get_frame(edited_anim,i).is_null()) {
name=itos(i)+TTR(": (empty)");
} else {
name=itos(i)+": "+frames->get_frame(edited_anim,i)->get_name();
icon=frames->get_frame(edited_anim,i);
}
tree->add_item(name,icon);
if (frames->get_frame(edited_anim,i).is_valid())
tree->set_item_tooltip(tree->get_item_count()-1,frames->get_frame(edited_anim,i)->get_path());
if (sel==i)
tree->select(tree->get_item_count()-1);
}
anim_speed->set_val(frames->get_animation_speed(edited_anim));
anim_loop->set_pressed(frames->get_animation_loop(edited_anim));
updating=false;
//player->add_resource("default",resource);
}
@@ -363,10 +555,27 @@ void SpriteFramesEditor::_update_library() {
void SpriteFramesEditor::edit(SpriteFrames* p_frames) {
if (frames==p_frames)
return;
frames=p_frames;
if (p_frames) {
if (!p_frames->has_animation(edited_anim)) {
List<StringName> anim_names;
frames->get_animation_list(&anim_names);
anim_names.sort_custom<StringName::AlphCompare>();
if (anim_names.size()) {
edited_anim=anim_names.front()->get();
} else {
edited_anim=StringName();
}
}
_update_library();
} else {
@@ -377,6 +586,110 @@ void SpriteFramesEditor::edit(SpriteFrames* p_frames) {
}
Variant SpriteFramesEditor::get_drag_data_fw(const Point2& p_point,Control* p_from) {
if (!frames->has_animation(edited_anim))
return false;
int idx = tree->get_item_at_pos(p_point,true);
if (idx<0 || idx>=frames->get_frame_count(edited_anim))
return Variant();
RES frame = frames->get_frame(edited_anim,idx);
if (frame.is_null())
return Variant();
return EditorNode::get_singleton()->drag_resource(frame,p_from);
}
bool SpriteFramesEditor::can_drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from) const{
Dictionary d = p_data;
if (!d.has("type"))
return false;
if (d.has("from") && (Object*)(d["from"])==tree)
return false;
if (String(d["type"])=="resource" && d.has("resource")) {
RES r=d["resource"];
Ref<Texture> texture = r;
if (texture.is_valid()) {
return true;
}
}
if (String(d["type"])=="files") {
Vector<String> files = d["files"];
if (files.size()==0)
return false;
for(int i=0;i<files.size();i++) {
String file = files[0];
String ftype = EditorFileSystem::get_singleton()->get_file_type(file);
if (!ObjectTypeDB::is_type(ftype,"Texture")) {
return false;
}
}
return true;
}
return false;
}
void SpriteFramesEditor::drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from){
if (!can_drop_data_fw(p_point,p_data,p_from))
return;
Dictionary d = p_data;
if (!d.has("type"))
return;
int at_pos = tree->get_item_at_pos(p_point,true);
if (String(d["type"])=="resource" && d.has("resource")) {
RES r=d["resource"];
Ref<Texture> texture = r;
if (texture.is_valid()) {
undo_redo->create_action(TTR("Add Frame"));
undo_redo->add_do_method(frames,"add_frame",edited_anim,texture,at_pos==-1?-1:at_pos);
undo_redo->add_undo_method(frames,"remove_frame",edited_anim,at_pos==-1?frames->get_frame_count(edited_anim):at_pos);
undo_redo->add_do_method(this,"_update_library");
undo_redo->add_undo_method(this,"_update_library");
undo_redo->commit_action();
}
}
if (String(d["type"])=="files") {
DVector<String> files = d["files"];
_file_load_request(files,at_pos);
}
}
void SpriteFramesEditor::_bind_methods() {
@@ -388,29 +701,94 @@ void SpriteFramesEditor::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_delete_pressed"),&SpriteFramesEditor::_delete_pressed);
ObjectTypeDB::bind_method(_MD("_paste_pressed"),&SpriteFramesEditor::_paste_pressed);
ObjectTypeDB::bind_method(_MD("_delete_confirm_pressed"),&SpriteFramesEditor::_delete_confirm_pressed);
ObjectTypeDB::bind_method(_MD("_file_load_request"),&SpriteFramesEditor::_file_load_request);
ObjectTypeDB::bind_method(_MD("_update_library"),&SpriteFramesEditor::_update_library);
ObjectTypeDB::bind_method(_MD("_file_load_request","files","atpos"),&SpriteFramesEditor::_file_load_request,DEFVAL(-1));
ObjectTypeDB::bind_method(_MD("_update_library","skipsel"),&SpriteFramesEditor::_update_library,DEFVAL(false));
ObjectTypeDB::bind_method(_MD("_up_pressed"),&SpriteFramesEditor::_up_pressed);
ObjectTypeDB::bind_method(_MD("_down_pressed"),&SpriteFramesEditor::_down_pressed);
ObjectTypeDB::bind_method(_MD("_animation_select"),&SpriteFramesEditor::_animation_select);
ObjectTypeDB::bind_method(_MD("_animation_name_edited"),&SpriteFramesEditor::_animation_name_edited);
ObjectTypeDB::bind_method(_MD("_animation_add"),&SpriteFramesEditor::_animation_add);
ObjectTypeDB::bind_method(_MD("_animation_remove"),&SpriteFramesEditor::_animation_remove);
ObjectTypeDB::bind_method(_MD("_animation_loop_changed"),&SpriteFramesEditor::_animation_loop_changed);
ObjectTypeDB::bind_method(_MD("_animation_fps_changed"),&SpriteFramesEditor::_animation_fps_changed);
ObjectTypeDB::bind_method(_MD("get_drag_data_fw"), &SpriteFramesEditor::get_drag_data_fw);
ObjectTypeDB::bind_method(_MD("can_drop_data_fw"), &SpriteFramesEditor::can_drop_data_fw);
ObjectTypeDB::bind_method(_MD("drop_data_fw"), &SpriteFramesEditor::drop_data_fw);
}
SpriteFramesEditor::SpriteFramesEditor() {
//add_style_override("panel", get_stylebox("panel","Panel"));
split = memnew( HSplitContainer );
add_child(split);
VBoxContainer *vbc_animlist = memnew( VBoxContainer );
split->add_child(vbc_animlist);
vbc_animlist->set_custom_minimum_size(Size2(150,0));
//vbc_animlist->set_v_size_flags(SIZE_EXPAND_FILL);
VBoxContainer *sub_vb = memnew( VBoxContainer );
vbc_animlist->add_margin_child(TTR("Animations"),sub_vb,true);
sub_vb->set_v_size_flags(SIZE_EXPAND_FILL);
HBoxContainer *hbc_animlist = memnew( HBoxContainer );
sub_vb->add_child(hbc_animlist);
new_anim = memnew( Button );
hbc_animlist->add_child(new_anim);
new_anim->connect("pressed",this,"_animation_add");
hbc_animlist->add_spacer();
remove_anim = memnew( Button );
hbc_animlist->add_child(remove_anim);
remove_anim->connect("pressed",this,"_animation_remove");
animations = memnew( Tree );
sub_vb->add_child(animations);
animations->set_v_size_flags(SIZE_EXPAND_FILL);
animations->set_hide_root(true);
animations->connect("cell_selected",this,"_animation_select");
animations->connect("item_edited",this,"_animation_name_edited");
animations->set_single_select_cell_editing_only_when_already_selected(true);
anim_speed = memnew( SpinBox);
vbc_animlist->add_margin_child(TTR("Speed (FPS):"),anim_speed);
anim_speed->set_min(0);
anim_speed->set_max(100);
anim_speed->set_step(0.01);
anim_speed->connect("value_changed",this,"_animation_fps_changed");
anim_loop = memnew( CheckButton );
anim_loop->set_text(TTR("Loop"));
vbc_animlist->add_child(anim_loop);
anim_loop->connect("pressed",this,"_animation_loop_changed");
VBoxContainer *vbc = memnew( VBoxContainer );
add_child(vbc);
split->add_child(vbc);
vbc->set_h_size_flags(SIZE_EXPAND_FILL);
sub_vb = memnew( VBoxContainer );
vbc->add_margin_child(TTR("Animation Frames"),sub_vb,true);
HBoxContainer *hbc = memnew( HBoxContainer );
vbc->add_child(hbc);
sub_vb->add_child(hbc);
//animations = memnew( ItemList );
load = memnew( Button );
load->set_tooltip(TTR("Load Resource"));
hbc->add_child(load);
paste = memnew( Button );
paste->set_text(TTR("Paste"));
hbc->add_child(paste);
@@ -438,15 +816,22 @@ SpriteFramesEditor::SpriteFramesEditor() {
add_child(file);
tree = memnew( Tree );
tree->set_columns(2);
tree->set_column_min_width(0,3);
tree->set_column_min_width(1,1);
tree->set_column_expand(0,true);
tree->set_column_expand(1,true);
tree = memnew( ItemList );
tree->set_v_size_flags(SIZE_EXPAND_FILL);
tree->set_icon_mode(ItemList::ICON_MODE_TOP);
vbc->add_child(tree);
int thumbnail_size = 96;
tree->set_max_columns(0);
tree->set_icon_mode(ItemList::ICON_MODE_TOP);
tree->set_fixed_column_width(thumbnail_size*3/2);
tree->set_max_text_lines(2);
tree->set_max_icon_size(Size2(thumbnail_size,thumbnail_size));
//tree->set_min_icon_size(Size2(thumbnail_size,thumbnail_size));
tree->set_drag_forwarding(this);
sub_vb->add_child(tree);
dialog = memnew( AcceptDialog );
add_child( dialog );
@@ -460,10 +845,14 @@ SpriteFramesEditor::SpriteFramesEditor() {
move_down->connect("pressed", this,"_down_pressed");
file->connect("files_selected", this,"_file_load_request");
//dialog->connect("confirmed", this,"_delete_confirm_pressed");
tree->connect("item_edited", this,"_item_edited");
//tree->connect("item_selected", this,"_item_edited");
loading_scene=false;
sel=-1;
updating=false;
edited_anim="default";
}