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Remove WebSocket defaults from project settings.
Can be manually set, let's not pollute them further. Should also be done for WebRTC.
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@@ -31,15 +31,9 @@
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#ifndef WEBSOCKETMACTOS_H
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#define WEBSOCKETMACTOS_H
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#define WSC_IN_BUF "network/limits/websocket_client/max_in_buffer_kb"
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#define WSC_IN_PKT "network/limits/websocket_client/max_in_packets"
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#define WSC_OUT_BUF "network/limits/websocket_client/max_out_buffer_kb"
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#define WSC_OUT_PKT "network/limits/websocket_client/max_out_packets"
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#define WSS_IN_BUF "network/limits/websocket_server/max_in_buffer_kb"
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#define WSS_IN_PKT "network/limits/websocket_server/max_in_packets"
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#define WSS_OUT_BUF "network/limits/websocket_server/max_out_buffer_kb"
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#define WSS_OUT_PKT "network/limits/websocket_server/max_out_packets"
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// Defaults per peer buffers, 1024 packets with a shared 65536 bytes payload.
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#define DEF_PKT_SHIFT 10
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#define DEF_BUF_SHIFT 16
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/* clang-format off */
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#define GDCICLASS(CNAME) \
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