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Remove WebSocket defaults from project settings.

Can be manually set, let's not pollute them further.
Should also be done for WebRTC.
This commit is contained in:
Fabio Alessandrelli
2020-02-25 19:26:04 +01:00
parent 092b2bd36f
commit beb87504e0
5 changed files with 14 additions and 35 deletions

View File

@@ -31,15 +31,9 @@
#ifndef WEBSOCKETMACTOS_H
#define WEBSOCKETMACTOS_H
#define WSC_IN_BUF "network/limits/websocket_client/max_in_buffer_kb"
#define WSC_IN_PKT "network/limits/websocket_client/max_in_packets"
#define WSC_OUT_BUF "network/limits/websocket_client/max_out_buffer_kb"
#define WSC_OUT_PKT "network/limits/websocket_client/max_out_packets"
#define WSS_IN_BUF "network/limits/websocket_server/max_in_buffer_kb"
#define WSS_IN_PKT "network/limits/websocket_server/max_in_packets"
#define WSS_OUT_BUF "network/limits/websocket_server/max_out_buffer_kb"
#define WSS_OUT_PKT "network/limits/websocket_server/max_out_packets"
// Defaults per peer buffers, 1024 packets with a shared 65536 bytes payload.
#define DEF_PKT_SHIFT 10
#define DEF_BUF_SHIFT 16
/* clang-format off */
#define GDCICLASS(CNAME) \