1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Merge pull request #111957 from clayjohn/RD-timeout

Sync final frame after finalizing RD to ensure that nothing is in use on the GPU when we free the RD
This commit is contained in:
Thaddeus Crews
2025-10-23 15:34:00 -05:00

View File

@@ -6591,6 +6591,8 @@ void RenderingDevice::_flush_and_stall_for_all_frames(bool p_begin_frame) {
if (p_begin_frame) {
_begin_frame();
} else {
_stall_for_frame(frame);
}
}