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Add double_tap attribute to InputEventScreenTouch
This provides parity with the `InputEventMouseButton` allowing for proper conversion between the two events.
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@@ -90,7 +90,7 @@ private:
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void _release_mouse_event_info();
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void _parse_all_touch(bool p_pressed);
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void _parse_all_touch(bool p_pressed, bool p_double_tap);
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void _release_all_touch();
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@@ -98,7 +98,7 @@ public:
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void process_joy_event(const JoypadEvent &p_event);
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void process_key_event(int p_scancode, int p_physical_scancode, int p_unicode, bool p_pressed);
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void process_mouse_event(int p_event_action, int p_event_android_buttons_mask, Point2 p_event_pos, Vector2 p_delta, bool p_double_click);
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void process_touch_event(int p_event, int p_pointer, const Vector<TouchPos> &p_points);
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void process_touch_event(int p_event, int p_pointer, const Vector<TouchPos> &p_points, bool p_double_tap);
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void process_magnify(Point2 p_pos, float p_factor);
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void process_pan(Point2 p_pos, Vector2 p_delta);
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void joy_connection_changed(int p_device, bool p_connected, String p_name);
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