1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-12 13:20:55 +00:00

Add core types to ScriptLanguage

This commit is contained in:
Paulb23
2020-04-01 20:07:43 +01:00
parent 9678a41b19
commit be119c5c47
2 changed files with 34 additions and 0 deletions

View File

@@ -352,6 +352,39 @@ ScriptCodeCompletionCache::ScriptCodeCompletionCache() {
singleton = this;
}
void ScriptLanguage::get_core_type_words(List<String> *p_core_type_words) const {
p_core_type_words->push_back("String");
p_core_type_words->push_back("Vector2");
p_core_type_words->push_back("Vector2i");
p_core_type_words->push_back("Rect2");
p_core_type_words->push_back("Rect2i");
p_core_type_words->push_back("Vector3");
p_core_type_words->push_back("Vector3i");
p_core_type_words->push_back("Transform2D");
p_core_type_words->push_back("Plane");
p_core_type_words->push_back("Quat");
p_core_type_words->push_back("AABB");
p_core_type_words->push_back("Basis");
p_core_type_words->push_back("Transform");
p_core_type_words->push_back("Color");
p_core_type_words->push_back("StringName");
p_core_type_words->push_back("NodePath");
p_core_type_words->push_back("RID");
p_core_type_words->push_back("Callable");
p_core_type_words->push_back("Signal");
p_core_type_words->push_back("Dictionary");
p_core_type_words->push_back("Array");
p_core_type_words->push_back("PackedByteArray");
p_core_type_words->push_back("PackedInt32Array");
p_core_type_words->push_back("PackedInt64Array");
p_core_type_words->push_back("PackedFloat32Array");
p_core_type_words->push_back("PackedFloat64Array");
p_core_type_words->push_back("PackedStringArray");
p_core_type_words->push_back("PackedVector2Array");
p_core_type_words->push_back("PackedVector3Array");
p_core_type_words->push_back("PackedColorArray");
}
void ScriptLanguage::frame() {
}