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[3.x] Fix c# Array.Shuffle incorrect mono bindings

This commit is contained in:
dzil123
2022-11-02 03:20:26 -07:00
parent 92aedd5063
commit bdcb1ff228
2 changed files with 3 additions and 1 deletions

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@@ -326,7 +326,7 @@ namespace Godot.Collections
internal static extern Error godot_icall_Array_Resize(IntPtr ptr, int newSize);
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern Error godot_icall_Array_Shuffle(IntPtr ptr);
internal static extern void godot_icall_Array_Shuffle(IntPtr ptr);
[MethodImpl(MethodImplOptions.InternalCall)]
internal static extern void godot_icall_Array_Generic_GetElementTypeInfo(Type elemType, out int elemTypeEncoding, out IntPtr elemTypeClass);