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Update GodotLib.java

This commit is contained in:
reduz
2014-03-13 20:26:38 -07:00
parent 0a717ffee2
commit bdb5d68e77

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@@ -51,11 +51,7 @@ public class GodotLib {
public static native void step();
public static native void touch(int what,int pointer,int howmany, int[] arr);
public static native void accelerometer(float x, float y, float z);
<<<<<<< HEAD
public static native void key(int p_unicode_char, boolean p_pressed);
=======
public static native void key(int p_scancode, int p_unicode_char, boolean p_pressed);
>>>>>>> 81757d2e977d959e6b0bc26f9fa990417ca91de9
public static native void focusin();
public static native void focusout();
public static native void audio();