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C#: Fix uses of old Configuration names

(cherry picked from commit 66c0b7ce98)
This commit is contained in:
Ignacio Etcheverry
2020-03-18 14:50:49 +01:00
committed by Rémi Verschelde
parent 4f00a2c645
commit bda993dd79
2 changed files with 4 additions and 4 deletions

View File

@@ -49,13 +49,13 @@ namespace GodotSharpDirs {
String _get_expected_build_config() {
#ifdef TOOLS_ENABLED
return "Tools";
return "Debug";
#else
#ifdef DEBUG_ENABLED
return "Debug";
return "ExportDebug";
#else
return "Release";
return "ExportRelease";
#endif
#endif