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Add material debanding for use in Mobile rendering method.

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
This commit is contained in:
Allen Pestaluky
2022-03-07 18:29:40 +01:00
parent 9a5d6d1049
commit bd9d1bf070
20 changed files with 85 additions and 14 deletions

View File

@@ -853,6 +853,7 @@ public:
FUNC1(decals_set_filter, RS::DecalFilter);
FUNC1(light_projectors_set_filter, RS::LightProjectorFilter);
FUNC1(lightmaps_set_bicubic_filter, bool);
FUNC1(material_set_use_debanding, bool);
/* CAMERA ATTRIBUTES */