1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-17 14:11:06 +00:00

Allow building with system wide mbedtls on X11

Using builtin_mbedtls=yes is still the default as many distributions
do not ship with mbedtls included.
This commit is contained in:
Fabio Alessandrelli
2018-02-10 14:06:38 +01:00
parent 9e2b1b3b00
commit bd3c27ba78
4 changed files with 88 additions and 82 deletions

View File

@@ -71,8 +71,9 @@ else:
wrapper_includes = ["#thirdparty/lws/mbedtls_wrapper/include/" + inc for inc in ["internal", "openssl", "platform", ""]]
env_lws.Append(CPPPATH=wrapper_includes)
mbedtls_includes = "#thirdparty/mbedtls/include"
env_lws.Append(CPPPATH=[mbedtls_includes])
if env['builtin_mbedtls']:
mbedtls_includes = "#thirdparty/mbedtls/include"
env_lws.Append(CPPPATH=[mbedtls_includes])
if env_lws["platform"] == "windows":
env_lws.Append(CPPPATH=[thirdparty_dir + helper_dir])