You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-06 12:20:30 +00:00
Disable plugin for conversion of foreign Sprite2D to different types
This commit is contained in:
@@ -160,6 +160,11 @@ void Sprite2DEditor::_menu_option(int p_option) {
|
||||
}
|
||||
|
||||
void Sprite2DEditor::_update_mesh_data() {
|
||||
if (node->get_owner() != get_tree()->get_edited_scene_root()) {
|
||||
err_dialog->set_text(TTR("Can't convert a Sprite2D from a foreign scene."));
|
||||
err_dialog->popup_centered();
|
||||
}
|
||||
|
||||
Ref<Texture2D> texture = node->get_texture();
|
||||
if (texture.is_null()) {
|
||||
err_dialog->set_text(TTR("Sprite2D is empty!"));
|
||||
|
||||
Reference in New Issue
Block a user