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Fix AudioStreamPlayer get_playback_position() for web build
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@@ -292,6 +292,11 @@ bool AudioDriverWeb::is_sample_playback_active(const Ref<AudioSamplePlayback> &p
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return godot_audio_sample_is_active(itos(p_playback->get_instance_id()).utf8().get_data()) != 0;
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}
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double AudioDriverWeb::get_sample_playback_position(const Ref<AudioSamplePlayback> &p_playback) {
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ERR_FAIL_COND_V_MSG(p_playback.is_null(), false, "Parameter p_playback is null.");
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return godot_audio_get_sample_playback_position(itos(p_playback->get_instance_id()).utf8().get_data());
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}
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void AudioDriverWeb::update_sample_playback_pitch_scale(const Ref<AudioSamplePlayback> &p_playback, float p_pitch_scale) {
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ERR_FAIL_COND_MSG(p_playback.is_null(), "Parameter p_playback is null.");
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godot_audio_sample_update_pitch_scale(
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