You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-04 12:00:25 +00:00
Add templated version of ObjectDB::get_instance()
This commit is contained in:
@@ -100,7 +100,7 @@ void MultiplayerSynchronizer::_update_process() {
|
||||
}
|
||||
|
||||
Node *MultiplayerSynchronizer::get_root_node() {
|
||||
return root_node_cache.is_valid() ? Object::cast_to<Node>(ObjectDB::get_instance(root_node_cache)) : nullptr;
|
||||
return root_node_cache.is_valid() ? ObjectDB::get_instance<Node>(root_node_cache) : nullptr;
|
||||
}
|
||||
|
||||
void MultiplayerSynchronizer::reset() {
|
||||
|
||||
Reference in New Issue
Block a user