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Expose 3D Delaunay tetrahedralization in Geometry3D
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@@ -336,6 +336,7 @@ public:
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Vector<Vector3> segment_intersects_convex(const Vector3 &p_from, const Vector3 &p_to, const TypedArray<Plane> &p_planes);
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Vector<Vector3> clip_polygon(const Vector<Vector3> &p_points, const Plane &p_plane);
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Vector<int32_t> tetrahedralize_delaunay(const Vector<Vector3> &p_points);
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Geometry3D() { singleton = this; }
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};
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