You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-06 12:20:30 +00:00
Merge pull request #3208 from nounoursheureux/master
You can now create an inherited scene based on an already opened scene
This commit is contained in:
@@ -3535,11 +3535,13 @@ Error EditorNode::load_scene(const String& p_scene, bool p_ignore_broken_deps,bo
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
for(int i=0;i<editor_data.get_edited_scene_count();i++) {
|
if(!p_set_inherited) {
|
||||||
|
for(int i=0;i<editor_data.get_edited_scene_count();i++) {
|
||||||
|
|
||||||
if (editor_data.get_scene_path(i)==p_scene) {
|
if (editor_data.get_scene_path(i)==p_scene) {
|
||||||
_scene_tab_changed(i);
|
_scene_tab_changed(i);
|
||||||
return OK;
|
return OK;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user