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Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
leading to unnecesary copy on writes and reduced performance.
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@@ -150,7 +150,7 @@ void Navigation2D::_navpoly_unlink(int p_id) {
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Polygon &p = E->get();
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int ec = p.edges.size();
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Polygon::Edge *edges = p.edges.ptr();
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Polygon::Edge *edges = p.edges.ptrw();
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for (int i = 0; i < ec; i++) {
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int next = (i + 1) % ec;
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