1
0
mirror of https://github.com/godotengine/godot.git synced 2025-12-04 17:04:49 +00:00

Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,

leading to unnecesary copy on writes and reduced performance.
This commit is contained in:
Juan Linietsky
2017-11-25 00:07:54 -03:00
parent 7dfba3cda9
commit bc2e8d99e5
62 changed files with 148 additions and 147 deletions

View File

@@ -31,7 +31,6 @@
#include "../editor_settings.h"
#include "io/marshalls.h"
#include "io/marshalls.h"
//#define DEBUG_PRINT(m_p) print_line(m_p)
#define DEBUG_TIME(m_what) printf("MS: %s - %lu\n", m_what, OS::get_singleton()->get_ticks_usec());
@@ -240,7 +239,7 @@ void EditorFileServer::_subthread_start(void *s) {
cd->files[id]->seek(offset);
Vector<uint8_t> buf;
buf.resize(blocklen);
int read = cd->files[id]->get_buffer(buf.ptr(), blocklen);
int read = cd->files[id]->get_buffer(buf.ptrw(), blocklen);
ERR_CONTINUE(read < 0);
print_line("GET BLOCK - offset: " + itos(offset) + ", blocklen: " + itos(blocklen));