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Type renames:
Matrix32 -> Transform2D Matrix3 -> Basis AABB -> Rect3 RawArray -> PoolByteArray IntArray -> PoolIntArray FloatArray -> PoolFloatArray Vector2Array -> PoolVector2Array Vector3Array -> PoolVector3Array ColorArray -> PoolColorArray
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@@ -271,7 +271,7 @@ class SpatialEditorSelectedItem : public Object {
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public:
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AABB aabb;
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Rect3 aabb;
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Transform original; // original location when moving
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Transform last_xform; // last transform
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Spatial *sp;
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