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Type renames:
Matrix32 -> Transform2D Matrix3 -> Basis AABB -> Rect3 RawArray -> PoolByteArray IntArray -> PoolIntArray FloatArray -> PoolFloatArray Vector2Array -> PoolVector2Array Vector3Array -> PoolVector3Array ColorArray -> PoolColorArray
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@@ -137,7 +137,7 @@ public:
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virtual void reload(bool p_soft);
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virtual void get_breakpoints(List<int> *p_breakpoints);
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virtual void add_callback(const String& p_function,StringArray p_args);
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virtual void add_callback(const String& p_function,PoolStringArray p_args);
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virtual void update_settings();
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virtual bool goto_method(const String& p_method);
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