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mirror of https://github.com/godotengine/godot.git synced 2025-11-15 13:51:40 +00:00

Type renames:

Matrix32 -> Transform2D
	Matrix3 -> Basis
	AABB -> Rect3
	RawArray -> PoolByteArray
	IntArray -> PoolIntArray
	FloatArray -> PoolFloatArray
	Vector2Array -> PoolVector2Array
	Vector3Array -> PoolVector3Array
	ColorArray -> PoolColorArray
This commit is contained in:
Juan Linietsky
2017-01-11 00:52:51 -03:00
parent 710692278d
commit bc26f90581
266 changed files with 2466 additions and 2468 deletions

View File

@@ -1654,7 +1654,7 @@ void ScriptEditor::_editor_stop() {
}
void ScriptEditor::_add_callback(Object *p_obj, const String& p_function, const StringArray& p_args) {
void ScriptEditor::_add_callback(Object *p_obj, const String& p_function, const PoolStringArray& p_args) {
//print_line("add callback! hohoho"); kinda sad to remove this
ERR_FAIL_COND(!p_obj);