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mirror of https://github.com/godotengine/godot.git synced 2025-11-15 13:51:40 +00:00

Type renames:

Matrix32 -> Transform2D
	Matrix3 -> Basis
	AABB -> Rect3
	RawArray -> PoolByteArray
	IntArray -> PoolIntArray
	FloatArray -> PoolFloatArray
	Vector2Array -> PoolVector2Array
	Vector3Array -> PoolVector3Array
	ColorArray -> PoolColorArray
This commit is contained in:
Juan Linietsky
2017-01-11 00:52:51 -03:00
parent 710692278d
commit bc26f90581
266 changed files with 2466 additions and 2468 deletions

View File

@@ -51,7 +51,7 @@ public:
Variant undo_state;
Vector2 undo_pivot;
Matrix32 prev_xform;
Transform2D prev_xform;
float prev_rot;
Rect2 prev_rect;
@@ -166,7 +166,7 @@ class CanvasItemEditor : public VBoxContainer {
VScrollBar *v_scroll;
HBoxContainer *hb;
Matrix32 transform;
Transform2D transform;
float zoom;
Vector2 snap_offset;
Vector2 snap_step;
@@ -212,7 +212,7 @@ class CanvasItemEditor : public VBoxContainer {
struct BoneList {
Matrix32 xform;
Transform2D xform;
Vector2 from;
Vector2 to;
ObjectID bone;
@@ -222,7 +222,7 @@ class CanvasItemEditor : public VBoxContainer {
uint64_t bone_last_frame;
Map<ObjectID,BoneList> bone_list;
Matrix32 bone_orig_xform;
Transform2D bone_orig_xform;
struct BoneIK {
@@ -300,9 +300,9 @@ class CanvasItemEditor : public VBoxContainer {
int handle_len;
bool _is_part_of_subscene(CanvasItem *p_item);
CanvasItem* _select_canvas_item_at_pos(const Point2 &p_pos,Node* p_node,const Matrix32& p_parent_xform,const Matrix32& p_canvas_xform);
void _find_canvas_items_at_pos(const Point2 &p_pos,Node* p_node,const Matrix32& p_parent_xform,const Matrix32& p_canvas_xform, Vector<_SelectResult> &r_items);
void _find_canvas_items_at_rect(const Rect2& p_rect,Node* p_node,const Matrix32& p_parent_xform,const Matrix32& p_canvas_xform,List<CanvasItem*> *r_items);
CanvasItem* _select_canvas_item_at_pos(const Point2 &p_pos,Node* p_node,const Transform2D& p_parent_xform,const Transform2D& p_canvas_xform);
void _find_canvas_items_at_pos(const Point2 &p_pos,Node* p_node,const Transform2D& p_parent_xform,const Transform2D& p_canvas_xform, Vector<_SelectResult> &r_items);
void _find_canvas_items_at_rect(const Rect2& p_rect,Node* p_node,const Transform2D& p_parent_xform,const Transform2D& p_canvas_xform,List<CanvasItem*> *r_items);
bool _select(CanvasItem *item, Point2 p_click_pos, bool p_append, bool p_drag=true);
@@ -322,7 +322,7 @@ class CanvasItemEditor : public VBoxContainer {
void _key_move(const Vector2& p_dir, bool p_snap, KeyMoveMODE p_move_mode);
void _list_select(const InputEventMouseButton& b);
DragType _find_drag_type(const Matrix32& p_xform, const Rect2& p_local_rect, const Point2& p_click, Vector2& r_point);
DragType _find_drag_type(const Transform2D& p_xform, const Rect2& p_local_rect, const Point2& p_click, Vector2& r_point);
void _popup_callback(int p_op);
bool updating_scroll;
@@ -342,7 +342,7 @@ class CanvasItemEditor : public VBoxContainer {
Point2 _find_topleftmost_point();
void _find_canvas_items_span(Node *p_node, Rect2& r_rect, const Matrix32& p_xform);
void _find_canvas_items_span(Node *p_node, Rect2& r_rect, const Transform2D& p_xform);
Object *_get_editor_data(Object *p_what);
@@ -407,7 +407,7 @@ public:
Vector2 snap_point(Vector2 p_target, Vector2 p_start = Vector2(0, 0)) const;
float snap_angle(float p_target, float p_start = 0) const;
Matrix32 get_canvas_transform() const { return transform; }
Transform2D get_canvas_transform() const { return transform; }
static CanvasItemEditor *get_singleton() { return singleton; }
Dictionary get_state() const;