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Type renames:
Matrix32 -> Transform2D Matrix3 -> Basis AABB -> Rect3 RawArray -> PoolByteArray IntArray -> PoolIntArray FloatArray -> PoolFloatArray Vector2Array -> PoolVector2Array Vector3Array -> PoolVector3Array ColorArray -> PoolColorArray
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@@ -5358,7 +5358,7 @@ void EditorNode::_bind_methods() {
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ADD_SIGNAL( MethodInfo("pause_pressed") );
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ADD_SIGNAL( MethodInfo("stop_pressed") );
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ADD_SIGNAL( MethodInfo("request_help") );
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ADD_SIGNAL( MethodInfo("script_add_function_request",PropertyInfo(Variant::OBJECT,"obj"),PropertyInfo(Variant::STRING,"function"),PropertyInfo(Variant::STRING_ARRAY,"args")) );
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ADD_SIGNAL( MethodInfo("script_add_function_request",PropertyInfo(Variant::OBJECT,"obj"),PropertyInfo(Variant::STRING,"function"),PropertyInfo(Variant::POOL_STRING_ARRAY,"args")) );
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ADD_SIGNAL( MethodInfo("resource_saved",PropertyInfo(Variant::OBJECT,"obj")) );
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@@ -6784,7 +6784,7 @@ void EditorPluginList::edit(Object* p_object) {
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}
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bool EditorPluginList::forward_gui_input(const Matrix32& p_canvas_xform,const InputEvent& p_event) {
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bool EditorPluginList::forward_gui_input(const Transform2D& p_canvas_xform,const InputEvent& p_event) {
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bool discard = false;
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@@ -6809,7 +6809,7 @@ bool EditorPluginList::forward_spatial_gui_input(Camera* p_camera, const InputEv
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return discard;
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}
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void EditorPluginList::forward_draw_over_canvas(const Matrix32& p_canvas_xform,Control* p_canvas) {
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void EditorPluginList::forward_draw_over_canvas(const Transform2D& p_canvas_xform,Control* p_canvas) {
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for (int i = 0; i < plugins_list.size(); i++) {
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plugins_list[i]->forward_draw_over_canvas(p_canvas_xform,p_canvas);
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