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mirror of https://github.com/godotengine/godot.git synced 2025-11-14 13:41:12 +00:00

Type renames:

Matrix32 -> Transform2D
	Matrix3 -> Basis
	AABB -> Rect3
	RawArray -> PoolByteArray
	IntArray -> PoolIntArray
	FloatArray -> PoolFloatArray
	Vector2Array -> PoolVector2Array
	Vector3Array -> PoolVector3Array
	ColorArray -> PoolColorArray
This commit is contained in:
Juan Linietsky
2017-01-11 00:52:51 -03:00
parent 710692278d
commit bc26f90581
266 changed files with 2466 additions and 2468 deletions

View File

@@ -5358,7 +5358,7 @@ void EditorNode::_bind_methods() {
ADD_SIGNAL( MethodInfo("pause_pressed") );
ADD_SIGNAL( MethodInfo("stop_pressed") );
ADD_SIGNAL( MethodInfo("request_help") );
ADD_SIGNAL( MethodInfo("script_add_function_request",PropertyInfo(Variant::OBJECT,"obj"),PropertyInfo(Variant::STRING,"function"),PropertyInfo(Variant::STRING_ARRAY,"args")) );
ADD_SIGNAL( MethodInfo("script_add_function_request",PropertyInfo(Variant::OBJECT,"obj"),PropertyInfo(Variant::STRING,"function"),PropertyInfo(Variant::POOL_STRING_ARRAY,"args")) );
ADD_SIGNAL( MethodInfo("resource_saved",PropertyInfo(Variant::OBJECT,"obj")) );
@@ -6784,7 +6784,7 @@ void EditorPluginList::edit(Object* p_object) {
}
bool EditorPluginList::forward_gui_input(const Matrix32& p_canvas_xform,const InputEvent& p_event) {
bool EditorPluginList::forward_gui_input(const Transform2D& p_canvas_xform,const InputEvent& p_event) {
bool discard = false;
@@ -6809,7 +6809,7 @@ bool EditorPluginList::forward_spatial_gui_input(Camera* p_camera, const InputEv
return discard;
}
void EditorPluginList::forward_draw_over_canvas(const Matrix32& p_canvas_xform,Control* p_canvas) {
void EditorPluginList::forward_draw_over_canvas(const Transform2D& p_canvas_xform,Control* p_canvas) {
for (int i = 0; i < plugins_list.size(); i++) {
plugins_list[i]->forward_draw_over_canvas(p_canvas_xform,p_canvas);