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Type renames:
Matrix32 -> Transform2D Matrix3 -> Basis AABB -> Rect3 RawArray -> PoolByteArray IntArray -> PoolIntArray FloatArray -> PoolFloatArray Vector2Array -> PoolVector2Array Vector3Array -> PoolVector3Array ColorArray -> PoolColorArray
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@@ -34,10 +34,10 @@
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void editor_initialize_certificates() {
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ByteArray data;
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PoolByteArray data;
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data.resize(_certs_uncompressed_size+1);
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{
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ByteArray::Write w = data.write();
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PoolByteArray::Write w = data.write();
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Compression::decompress(w.ptr(),_certs_uncompressed_size,_certs_compressed,_certs_compressed_size,Compression::MODE_DEFLATE);
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w[_certs_uncompressed_size]=0; //make sure it ends at zero
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}
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