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mirror of https://github.com/godotengine/godot.git synced 2025-11-24 15:26:15 +00:00

Type renames:

Matrix32 -> Transform2D
	Matrix3 -> Basis
	AABB -> Rect3
	RawArray -> PoolByteArray
	IntArray -> PoolIntArray
	FloatArray -> PoolFloatArray
	Vector2Array -> PoolVector2Array
	Vector3Array -> PoolVector3Array
	ColorArray -> PoolColorArray
This commit is contained in:
Juan Linietsky
2017-01-11 00:52:51 -03:00
parent 710692278d
commit bc26f90581
266 changed files with 2466 additions and 2468 deletions

View File

@@ -187,15 +187,15 @@ void DocDump::dump(const String& p_file) {
case Variant::VECTOR3:
case Variant::PLANE:
case Variant::QUAT:
case Variant::_AABB: //sorry naming convention fail :( not like it's used often // 10
case Variant::MATRIX3:
case Variant::RECT3: //sorry naming convention fail :( not like it's used often // 10
case Variant::BASIS:
case Variant::COLOR:
case Variant::RAW_ARRAY:
case Variant::INT_ARRAY:
case Variant::REAL_ARRAY:
case Variant::STRING_ARRAY: //25
case Variant::VECTOR3_ARRAY:
case Variant::COLOR_ARRAY:
case Variant::POOL_BYTE_ARRAY:
case Variant::POOL_INT_ARRAY:
case Variant::POOL_REAL_ARRAY:
case Variant::POOL_STRING_ARRAY: //25
case Variant::POOL_VECTOR3_ARRAY:
case Variant::POOL_COLOR_ARRAY:
default_arg_text=Variant::get_type_name(default_arg.get_type())+"("+default_arg_text+")";
break;
case Variant::OBJECT: