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mirror of https://github.com/godotengine/godot.git synced 2025-11-18 14:21:41 +00:00

Type renames:

Matrix32 -> Transform2D
	Matrix3 -> Basis
	AABB -> Rect3
	RawArray -> PoolByteArray
	IntArray -> PoolIntArray
	FloatArray -> PoolFloatArray
	Vector2Array -> PoolVector2Array
	Vector3Array -> PoolVector3Array
	ColorArray -> PoolColorArray
This commit is contained in:
Juan Linietsky
2017-01-11 00:52:51 -03:00
parent 710692278d
commit bc26f90581
266 changed files with 2466 additions and 2468 deletions

View File

@@ -106,7 +106,7 @@ void InstancePlaceholder::replace_by_instance(const Ref<PackedScene> &p_custom_s
Dictionary InstancePlaceholder::get_stored_values(bool p_with_order) {
Dictionary ret;
StringArray order;
PoolStringArray order;
for(List<PropSet>::Element *E=stored_values.front();E;E=E->next()) {
ret[E->get().name] = E->get().value;