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Type renames:
Matrix32 -> Transform2D Matrix3 -> Basis AABB -> Rect3 RawArray -> PoolByteArray IntArray -> PoolIntArray FloatArray -> PoolFloatArray Vector2Array -> PoolVector2Array Vector3Array -> PoolVector3Array ColorArray -> PoolColorArray
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@@ -168,9 +168,9 @@ void PathRemap::load_remaps() {
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for(List<Variant>::Element *E=rk.front();E;E=E->next()) {
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String source = E->get();
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StringArray sa = remaps[E->get()];
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PoolStringArray sa = remaps[E->get()];
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int sas = sa.size();
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StringArray::Read r = sa.read();
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PoolStringArray::Read r = sa.read();
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for(int i=0;i<sas;i++) {
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