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mirror of https://github.com/godotengine/godot.git synced 2025-11-15 13:51:40 +00:00

Type renames:

Matrix32 -> Transform2D
	Matrix3 -> Basis
	AABB -> Rect3
	RawArray -> PoolByteArray
	IntArray -> PoolIntArray
	FloatArray -> PoolFloatArray
	Vector2Array -> PoolVector2Array
	Vector3Array -> PoolVector3Array
	ColorArray -> PoolColorArray
This commit is contained in:
Juan Linietsky
2017-01-11 00:52:51 -03:00
parent 710692278d
commit bc26f90581
266 changed files with 2466 additions and 2468 deletions

View File

@@ -168,9 +168,9 @@ void PathRemap::load_remaps() {
for(List<Variant>::Element *E=rk.front();E;E=E->next()) {
String source = E->get();
StringArray sa = remaps[E->get()];
PoolStringArray sa = remaps[E->get()];
int sas = sa.size();
StringArray::Read r = sa.read();
PoolStringArray::Read r = sa.read();
for(int i=0;i<sas;i++) {