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synced 2025-11-05 12:10:55 +00:00
Type renames:
Matrix32 -> Transform2D Matrix3 -> Basis AABB -> Rect3 RawArray -> PoolByteArray IntArray -> PoolIntArray FloatArray -> PoolFloatArray Vector2Array -> PoolVector2Array Vector3Array -> PoolVector3Array ColorArray -> PoolColorArray
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@@ -180,7 +180,7 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant& r_v) {
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} break;
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case VARIANT_AABB: {
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AABB v;
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Rect3 v;
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v.pos.x=f->get_real();
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v.pos.y=f->get_real();
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v.pos.z=f->get_real();
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@@ -192,7 +192,7 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant& r_v) {
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} break;
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case VARIANT_MATRIX32: {
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Matrix32 v;
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Transform2D v;
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v.elements[0].x=f->get_real();
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v.elements[0].y=f->get_real();
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v.elements[1].x=f->get_real();
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@@ -204,7 +204,7 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant& r_v) {
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} break;
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case VARIANT_MATRIX3: {
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Matrix3 v;
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Basis v;
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v.elements[0].x=f->get_real();
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v.elements[0].y=f->get_real();
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v.elements[0].z=f->get_real();
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@@ -1509,10 +1509,10 @@ void ResourceFormatSaverBinaryInstance::write_variant(const Variant& p_property,
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f->store_real(val.w);
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} break;
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case Variant::_AABB: {
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case Variant::RECT3: {
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f->store_32(VARIANT_AABB);
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AABB val=p_property;
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Rect3 val=p_property;
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f->store_real(val.pos.x);
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f->store_real(val.pos.y);
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f->store_real(val.pos.z);
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@@ -1521,10 +1521,10 @@ void ResourceFormatSaverBinaryInstance::write_variant(const Variant& p_property,
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f->store_real(val.size.z);
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} break;
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case Variant::MATRIX32: {
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case Variant::TRANSFORM2D: {
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f->store_32(VARIANT_MATRIX32);
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Matrix32 val=p_property;
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Transform2D val=p_property;
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f->store_real(val.elements[0].x);
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f->store_real(val.elements[0].y);
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f->store_real(val.elements[1].x);
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@@ -1533,10 +1533,10 @@ void ResourceFormatSaverBinaryInstance::write_variant(const Variant& p_property,
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f->store_real(val.elements[2].y);
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} break;
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case Variant::MATRIX3: {
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case Variant::BASIS: {
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f->store_32(VARIANT_MATRIX3);
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Matrix3 val=p_property;
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Basis val=p_property;
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f->store_real(val.elements[0].x);
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f->store_real(val.elements[0].y);
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f->store_real(val.elements[0].z);
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@@ -1728,7 +1728,7 @@ void ResourceFormatSaverBinaryInstance::write_variant(const Variant& p_property,
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}
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} break;
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case Variant::RAW_ARRAY: {
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case Variant::POOL_BYTE_ARRAY: {
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f->store_32(VARIANT_RAW_ARRAY);
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PoolVector<uint8_t> arr = p_property;
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@@ -1739,7 +1739,7 @@ void ResourceFormatSaverBinaryInstance::write_variant(const Variant& p_property,
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_pad_buffer(len);
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} break;
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case Variant::INT_ARRAY: {
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case Variant::POOL_INT_ARRAY: {
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f->store_32(VARIANT_INT_ARRAY);
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PoolVector<int> arr = p_property;
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@@ -1750,7 +1750,7 @@ void ResourceFormatSaverBinaryInstance::write_variant(const Variant& p_property,
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f->store_32(r[i]);
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} break;
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case Variant::REAL_ARRAY: {
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case Variant::POOL_REAL_ARRAY: {
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f->store_32(VARIANT_REAL_ARRAY);
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PoolVector<real_t> arr = p_property;
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@@ -1762,7 +1762,7 @@ void ResourceFormatSaverBinaryInstance::write_variant(const Variant& p_property,
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}
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} break;
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case Variant::STRING_ARRAY: {
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case Variant::POOL_STRING_ARRAY: {
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f->store_32(VARIANT_STRING_ARRAY);
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PoolVector<String> arr = p_property;
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@@ -1774,7 +1774,7 @@ void ResourceFormatSaverBinaryInstance::write_variant(const Variant& p_property,
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}
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} break;
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case Variant::VECTOR3_ARRAY: {
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case Variant::POOL_VECTOR3_ARRAY: {
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f->store_32(VARIANT_VECTOR3_ARRAY);
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PoolVector<Vector3> arr = p_property;
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@@ -1788,7 +1788,7 @@ void ResourceFormatSaverBinaryInstance::write_variant(const Variant& p_property,
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}
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} break;
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case Variant::VECTOR2_ARRAY: {
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case Variant::POOL_VECTOR2_ARRAY: {
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f->store_32(VARIANT_VECTOR2_ARRAY);
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PoolVector<Vector2> arr = p_property;
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@@ -1801,7 +1801,7 @@ void ResourceFormatSaverBinaryInstance::write_variant(const Variant& p_property,
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}
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} break;
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case Variant::COLOR_ARRAY: {
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case Variant::POOL_COLOR_ARRAY: {
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f->store_32(VARIANT_COLOR_ARRAY);
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PoolVector<Color> arr = p_property;
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