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mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

Type renames:

Matrix32 -> Transform2D
	Matrix3 -> Basis
	AABB -> Rect3
	RawArray -> PoolByteArray
	IntArray -> PoolIntArray
	FloatArray -> PoolFloatArray
	Vector2Array -> PoolVector2Array
	Vector3Array -> PoolVector3Array
	ColorArray -> PoolColorArray
This commit is contained in:
Juan Linietsky
2017-01-11 00:52:51 -03:00
parent 710692278d
commit bc26f90581
266 changed files with 2466 additions and 2468 deletions

View File

@@ -180,7 +180,7 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant& r_v) {
} break;
case VARIANT_AABB: {
AABB v;
Rect3 v;
v.pos.x=f->get_real();
v.pos.y=f->get_real();
v.pos.z=f->get_real();
@@ -192,7 +192,7 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant& r_v) {
} break;
case VARIANT_MATRIX32: {
Matrix32 v;
Transform2D v;
v.elements[0].x=f->get_real();
v.elements[0].y=f->get_real();
v.elements[1].x=f->get_real();
@@ -204,7 +204,7 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant& r_v) {
} break;
case VARIANT_MATRIX3: {
Matrix3 v;
Basis v;
v.elements[0].x=f->get_real();
v.elements[0].y=f->get_real();
v.elements[0].z=f->get_real();
@@ -1509,10 +1509,10 @@ void ResourceFormatSaverBinaryInstance::write_variant(const Variant& p_property,
f->store_real(val.w);
} break;
case Variant::_AABB: {
case Variant::RECT3: {
f->store_32(VARIANT_AABB);
AABB val=p_property;
Rect3 val=p_property;
f->store_real(val.pos.x);
f->store_real(val.pos.y);
f->store_real(val.pos.z);
@@ -1521,10 +1521,10 @@ void ResourceFormatSaverBinaryInstance::write_variant(const Variant& p_property,
f->store_real(val.size.z);
} break;
case Variant::MATRIX32: {
case Variant::TRANSFORM2D: {
f->store_32(VARIANT_MATRIX32);
Matrix32 val=p_property;
Transform2D val=p_property;
f->store_real(val.elements[0].x);
f->store_real(val.elements[0].y);
f->store_real(val.elements[1].x);
@@ -1533,10 +1533,10 @@ void ResourceFormatSaverBinaryInstance::write_variant(const Variant& p_property,
f->store_real(val.elements[2].y);
} break;
case Variant::MATRIX3: {
case Variant::BASIS: {
f->store_32(VARIANT_MATRIX3);
Matrix3 val=p_property;
Basis val=p_property;
f->store_real(val.elements[0].x);
f->store_real(val.elements[0].y);
f->store_real(val.elements[0].z);
@@ -1728,7 +1728,7 @@ void ResourceFormatSaverBinaryInstance::write_variant(const Variant& p_property,
}
} break;
case Variant::RAW_ARRAY: {
case Variant::POOL_BYTE_ARRAY: {
f->store_32(VARIANT_RAW_ARRAY);
PoolVector<uint8_t> arr = p_property;
@@ -1739,7 +1739,7 @@ void ResourceFormatSaverBinaryInstance::write_variant(const Variant& p_property,
_pad_buffer(len);
} break;
case Variant::INT_ARRAY: {
case Variant::POOL_INT_ARRAY: {
f->store_32(VARIANT_INT_ARRAY);
PoolVector<int> arr = p_property;
@@ -1750,7 +1750,7 @@ void ResourceFormatSaverBinaryInstance::write_variant(const Variant& p_property,
f->store_32(r[i]);
} break;
case Variant::REAL_ARRAY: {
case Variant::POOL_REAL_ARRAY: {
f->store_32(VARIANT_REAL_ARRAY);
PoolVector<real_t> arr = p_property;
@@ -1762,7 +1762,7 @@ void ResourceFormatSaverBinaryInstance::write_variant(const Variant& p_property,
}
} break;
case Variant::STRING_ARRAY: {
case Variant::POOL_STRING_ARRAY: {
f->store_32(VARIANT_STRING_ARRAY);
PoolVector<String> arr = p_property;
@@ -1774,7 +1774,7 @@ void ResourceFormatSaverBinaryInstance::write_variant(const Variant& p_property,
}
} break;
case Variant::VECTOR3_ARRAY: {
case Variant::POOL_VECTOR3_ARRAY: {
f->store_32(VARIANT_VECTOR3_ARRAY);
PoolVector<Vector3> arr = p_property;
@@ -1788,7 +1788,7 @@ void ResourceFormatSaverBinaryInstance::write_variant(const Variant& p_property,
}
} break;
case Variant::VECTOR2_ARRAY: {
case Variant::POOL_VECTOR2_ARRAY: {
f->store_32(VARIANT_VECTOR2_ARRAY);
PoolVector<Vector2> arr = p_property;
@@ -1801,7 +1801,7 @@ void ResourceFormatSaverBinaryInstance::write_variant(const Variant& p_property,
}
} break;
case Variant::COLOR_ARRAY: {
case Variant::POOL_COLOR_ARRAY: {
f->store_32(VARIANT_COLOR_ARRAY);
PoolVector<Color> arr = p_property;