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mirror of https://github.com/godotengine/godot.git synced 2025-11-06 12:20:30 +00:00

-Reorganized all properties of project settings (Sorry, Again).

(Lot's of bloat accumulated, so it was time for clean up.)
-Made EditorSettings and ProjectSettings search more useful (search in sections too)
This commit is contained in:
Juan Linietsky
2017-07-17 21:05:38 -03:00
parent f36cd77feb
commit bbada82f80
45 changed files with 553 additions and 365 deletions

View File

@@ -61,7 +61,7 @@ int Compression::compress(uint8_t *p_dst, const uint8_t *p_src, int p_src_size,
strm.zalloc = zipio_alloc;
strm.zfree = zipio_free;
strm.opaque = Z_NULL;
int level = p_mode == MODE_DEFLATE ? GLOBAL_GET("compression/zlib/compression_level") : GLOBAL_GET("compression/gzip/compression_level");
int level = p_mode == MODE_DEFLATE ? zlib_level : gzip_level;
int err = deflateInit2(&strm, level, Z_DEFLATED, window_bits, 8, Z_DEFAULT_STRATEGY);
if (err != Z_OK)
return -1;
@@ -80,8 +80,7 @@ int Compression::compress(uint8_t *p_dst, const uint8_t *p_src, int p_src_size,
case MODE_ZSTD: {
int max_dst_size = get_max_compressed_buffer_size(p_src_size, MODE_ZSTD);
int level = GLOBAL_GET("compression/zstd/compression_level");
return ZSTD_compress(p_dst, max_dst_size, p_src, p_src_size, level);
return ZSTD_compress(p_dst, max_dst_size, p_src, p_src_size, zstd_level);
} break;
}
@@ -173,3 +172,7 @@ int Compression::decompress(uint8_t *p_dst, int p_dst_max_size, const uint8_t *p
ERR_FAIL_V(-1);
}
int Compression::zlib_level = Z_DEFAULT_COMPRESSION;
int Compression::gzip_level = Z_DEFAULT_COMPRESSION;
int Compression::zstd_level = 3;