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Make it clear that PhysicsDirectSpaceState is only available from

within _physics_process().
This commit is contained in:
Marcel Admiraal
2020-05-12 12:19:16 +01:00
parent 092b2bd36f
commit bb9c104695
2 changed files with 2 additions and 2 deletions

View File

@@ -15,7 +15,7 @@
<member name="camera_effects" type="CameraEffects" setter="set_camera_effects" getter="get_camera_effects">
</member>
<member name="direct_space_state" type="PhysicsDirectSpaceState3D" setter="" getter="get_direct_space_state">
The World3D's physics direct space state, used for making various queries. Might be used only during [code]_physics_process[/code].
Direct access to the world's physics 3D space state. Used for querying current and potential collisions. Must only be accessed from within [code]_physics_process(delta)[/code].
</member>
<member name="environment" type="Environment" setter="set_environment" getter="get_environment">
The World3D's [Environment].