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Rename WorldMarginShape to WorldBoundaryShape

This commit is contained in:
PouleyKetchoupp
2021-09-14 10:52:35 -07:00
parent fd17ce1890
commit bb75aec8bc
42 changed files with 214 additions and 215 deletions

View File

@@ -87,8 +87,8 @@ RID BulletPhysicsServer3D::shape_create(ShapeType p_shape) {
ShapeBullet *shape = nullptr;
switch (p_shape) {
case SHAPE_PLANE: {
shape = bulletnew(PlaneShapeBullet);
case SHAPE_WORLD_BOUNDARY: {
shape = bulletnew(WorldBoundaryShapeBullet);
} break;
case SHAPE_SPHERE: {
shape = bulletnew(SphereShapeBullet);