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Improve appearance of the editor Debugger bottom panel menu
- Make the Debugger bottom panel menu more prominent when there are errors or warnings by adjusting the text color. - Add some spacing to the right of the error/warning icon for better visual appearance.
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@@ -265,15 +265,20 @@ void EditorDebuggerNode::_notification(int p_what) {
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if (error_count == 0 && warning_count == 0) {
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debugger_button->set_text(TTR("Debugger"));
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debugger_button->remove_theme_color_override("font_color");
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debugger_button->set_icon(Ref<Texture2D>());
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} else {
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debugger_button->set_text(TTR("Debugger") + " (" + itos(error_count + warning_count) + ")");
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if (error_count >= 1 && warning_count >= 1) {
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debugger_button->set_icon(get_theme_icon(SNAME("ErrorWarning"), SNAME("EditorIcons")));
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// Use error color to represent the highest level of severity reported.
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debugger_button->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), SNAME("Editor")));
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} else if (error_count >= 1) {
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debugger_button->set_icon(get_theme_icon(SNAME("Error"), SNAME("EditorIcons")));
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debugger_button->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), SNAME("Editor")));
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} else {
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debugger_button->set_icon(get_theme_icon(SNAME("Warning"), SNAME("EditorIcons")));
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debugger_button->add_theme_color_override("font_color", get_theme_color(SNAME("warning_color"), SNAME("Editor")));
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}
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}
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last_error_count = error_count;
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