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Style: Apply clang-tidy fixes (superficial)

• `modernize-use-bool-literals`, `modernize-use-nullptr`, and `readability-braces-around-statements`
This commit is contained in:
Thaddeus Crews
2024-06-21 11:21:18 -05:00
parent 89a311205f
commit bb5f390fb9
46 changed files with 126 additions and 102 deletions

View File

@@ -826,7 +826,7 @@ void GodotPhysicsServer3D::body_set_axis_lock(RID p_body, BodyAxis p_axis, bool
bool GodotPhysicsServer3D::body_is_axis_locked(RID p_body, BodyAxis p_axis) const {
const GodotBody3D *body = body_owner.get_or_null(p_body);
ERR_FAIL_NULL_V(body, 0);
ERR_FAIL_NULL_V(body, false);
return body->is_axis_locked(p_axis);
}