You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-06 12:20:30 +00:00
Use forward-declarations in EditorPlugin where possible
This commit is contained in:
@@ -31,16 +31,17 @@
|
||||
#ifndef ANIMATION_STATE_MACHINE_EDITOR_H
|
||||
#define ANIMATION_STATE_MACHINE_EDITOR_H
|
||||
|
||||
#include "editor/editor_plugin.h"
|
||||
#include "editor/plugins/animation_tree_editor_plugin.h"
|
||||
#include "scene/animation/animation_node_state_machine.h"
|
||||
#include "scene/gui/button.h"
|
||||
#include "scene/gui/graph_edit.h"
|
||||
#include "scene/gui/popup.h"
|
||||
#include "scene/gui/tree.h"
|
||||
|
||||
class ConfirmationDialog;
|
||||
class EditorFileDialog;
|
||||
class EditorUndoRedoManager;
|
||||
class OptionButton;
|
||||
class PanelContainer;
|
||||
|
||||
class AnimationNodeStateMachineEditor : public AnimationTreeNodeEditorPlugin {
|
||||
GDCLASS(AnimationNodeStateMachineEditor, AnimationTreeNodeEditorPlugin);
|
||||
|
||||
Reference in New Issue
Block a user