1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-06 12:20:30 +00:00

Use forward-declarations in EditorPlugin where possible

This commit is contained in:
trollodel
2022-11-11 20:12:48 +01:00
parent e25d9281d4
commit ba9e619b51
61 changed files with 152 additions and 38 deletions

View File

@@ -31,16 +31,17 @@
#ifndef ANIMATION_STATE_MACHINE_EDITOR_H
#define ANIMATION_STATE_MACHINE_EDITOR_H
#include "editor/editor_plugin.h"
#include "editor/plugins/animation_tree_editor_plugin.h"
#include "scene/animation/animation_node_state_machine.h"
#include "scene/gui/button.h"
#include "scene/gui/graph_edit.h"
#include "scene/gui/popup.h"
#include "scene/gui/tree.h"
class ConfirmationDialog;
class EditorFileDialog;
class EditorUndoRedoManager;
class OptionButton;
class PanelContainer;
class AnimationNodeStateMachineEditor : public AnimationTreeNodeEditorPlugin {
GDCLASS(AnimationNodeStateMachineEditor, AnimationTreeNodeEditorPlugin);