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Merge pull request #98909 from demolke/master
GLTF: Don't duplicate textures when importing blend files
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@@ -3216,7 +3216,6 @@ void EditorFileSystem::reimport_files(const Vector<String> &p_files) {
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}
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Error EditorFileSystem::reimport_append(const String &p_file, const HashMap<StringName, Variant> &p_custom_options, const String &p_custom_importer, Variant p_generator_parameters) {
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ERR_FAIL_COND_V_MSG(!importing, ERR_INVALID_PARAMETER, "Can only append files to import during a current reimport process.");
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Vector<String> reloads;
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reloads.append(p_file);
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