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Distinguish editor-originating messages in the editor log

This fades out messages originating from the editor to make messages
printed by the project stand out more.

This also tweaks wording in some editor messages for consistency.
This commit is contained in:
Hugo Locurcio
2019-09-20 01:56:09 +02:00
parent 2add51d082
commit ba566dff2e
7 changed files with 25 additions and 20 deletions

View File

@@ -110,7 +110,7 @@ void EditorSettingsDialog::_filter_shortcuts(const String &p_filter) {
}
void EditorSettingsDialog::_undo_redo_callback(void *p_self, const String &p_name) {
EditorNode::get_log()->add_message(p_name);
EditorNode::get_log()->add_message(p_name, EditorLog::MSG_TYPE_EDITOR);
}
void EditorSettingsDialog::_notification(int p_what) {
@@ -151,7 +151,7 @@ void EditorSettingsDialog::_unhandled_input(const Ref<InputEvent> &p_event) {
if (ED_IS_SHORTCUT("editor/undo", p_event)) {
String action = undo_redo->get_current_action_name();
if (action != "")
EditorNode::get_log()->add_message("UNDO: " + action);
EditorNode::get_log()->add_message("Undo: " + action, EditorLog::MSG_TYPE_EDITOR);
undo_redo->undo();
handled = true;
}
@@ -159,7 +159,7 @@ void EditorSettingsDialog::_unhandled_input(const Ref<InputEvent> &p_event) {
undo_redo->redo();
String action = undo_redo->get_current_action_name();
if (action != "")
EditorNode::get_log()->add_message("REDO: " + action);
EditorNode::get_log()->add_message("Redo: " + action, EditorLog::MSG_TYPE_EDITOR);
handled = true;
}