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[Scene] Add SceneStringName::FlatButton
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@@ -130,7 +130,7 @@ NavigationMeshEditor::NavigationMeshEditor() {
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bake_hbox = memnew(HBoxContainer);
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button_bake = memnew(Button);
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button_bake->set_theme_type_variation("FlatButton");
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button_bake->set_theme_type_variation(SceneStringName(FlatButton));
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bake_hbox->add_child(button_bake);
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button_bake->set_toggle_mode(true);
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button_bake->set_text(TTR("Bake NavigationMesh"));
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@@ -138,7 +138,7 @@ NavigationMeshEditor::NavigationMeshEditor() {
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button_bake->connect(SceneStringName(pressed), callable_mp(this, &NavigationMeshEditor::_bake_pressed));
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button_reset = memnew(Button);
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button_reset->set_theme_type_variation("FlatButton");
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button_reset->set_theme_type_variation(SceneStringName(FlatButton));
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bake_hbox->add_child(button_reset);
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button_reset->set_text(TTR("Clear NavigationMesh"));
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button_reset->set_tooltip_text(TTR("Clears the internal NavigationMesh vertices and polygons."));
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