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[Scene] Add SceneStringName::FlatButton

This commit is contained in:
Chaosus
2024-12-05 17:13:20 +03:00
parent a372214a4a
commit ba39b078f5
44 changed files with 256 additions and 254 deletions

View File

@@ -54,7 +54,7 @@ PhysicalBone3DEditor::PhysicalBone3DEditor() {
Node3DEditor::get_singleton()->add_control_to_menu_panel(spatial_editor_hb);
button_transform_joint = memnew(Button);
button_transform_joint->set_theme_type_variation("FlatButton");
button_transform_joint->set_theme_type_variation(SceneStringName(FlatButton));
spatial_editor_hb->add_child(button_transform_joint);
button_transform_joint->set_text(TTR("Move Joint"));