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[Scene] Add SceneStringName::FlatButton
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@@ -54,7 +54,7 @@ PhysicalBone3DEditor::PhysicalBone3DEditor() {
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Node3DEditor::get_singleton()->add_control_to_menu_panel(spatial_editor_hb);
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button_transform_joint = memnew(Button);
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button_transform_joint->set_theme_type_variation("FlatButton");
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button_transform_joint->set_theme_type_variation(SceneStringName(FlatButton));
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spatial_editor_hb->add_child(button_transform_joint);
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button_transform_joint->set_text(TTR("Move Joint"));
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