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[Scene] Add SceneStringName::FlatButton

This commit is contained in:
Chaosus
2024-12-05 17:13:20 +03:00
parent a372214a4a
commit ba39b078f5
44 changed files with 256 additions and 254 deletions

View File

@@ -531,7 +531,7 @@ void ControlEditorPopupButton::_notification(int p_what) {
}
ControlEditorPopupButton::ControlEditorPopupButton() {
set_theme_type_variation("FlatButton");
set_theme_type_variation(SceneStringName(FlatButton));
set_toggle_mode(true);
set_focus_mode(FOCUS_NONE);
@@ -1081,7 +1081,7 @@ ControlEditorToolbar::ControlEditorToolbar() {
keep_ratio_button->connect(SceneStringName(pressed), callable_mp(this, &ControlEditorToolbar::_anchors_to_current_ratio));
anchor_mode_button = memnew(Button);
anchor_mode_button->set_theme_type_variation("FlatButton");
anchor_mode_button->set_theme_type_variation(SceneStringName(FlatButton));
anchor_mode_button->set_toggle_mode(true);
anchor_mode_button->set_tooltip_text(TTR("When active, moving Control nodes changes their anchors instead of their offsets."));
add_child(anchor_mode_button);