1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-10 13:00:37 +00:00

[Scene] Add SceneStringName::FlatButton

This commit is contained in:
Chaosus
2024-12-05 17:13:20 +03:00
parent a372214a4a
commit ba39b078f5
44 changed files with 256 additions and 254 deletions

View File

@@ -727,19 +727,19 @@ AbstractPolygon2DEditor::AbstractPolygon2DEditor(bool p_wip_destructive) {
edge_point = PosVertex();
button_create = memnew(Button);
button_create->set_theme_type_variation("FlatButton");
button_create->set_theme_type_variation(SceneStringName(FlatButton));
add_child(button_create);
button_create->connect(SceneStringName(pressed), callable_mp(this, &AbstractPolygon2DEditor::_menu_option).bind(MODE_CREATE));
button_create->set_toggle_mode(true);
button_edit = memnew(Button);
button_edit->set_theme_type_variation("FlatButton");
button_edit->set_theme_type_variation(SceneStringName(FlatButton));
add_child(button_edit);
button_edit->connect(SceneStringName(pressed), callable_mp(this, &AbstractPolygon2DEditor::_menu_option).bind(MODE_EDIT));
button_edit->set_toggle_mode(true);
button_delete = memnew(Button);
button_delete->set_theme_type_variation("FlatButton");
button_delete->set_theme_type_variation(SceneStringName(FlatButton));
add_child(button_delete);
button_delete->connect(SceneStringName(pressed), callable_mp(this, &AbstractPolygon2DEditor::_menu_option).bind(MODE_DELETE));
button_delete->set_toggle_mode(true);