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Replace QuickHull with Bullet's convex hull computer.
The code is based on the current version of thirdparty/vhacd and modified to use Godot's types and code style. Additional changes: - backported and extended PagedAllocator to allow leaked objects - applied patch from https://github.com/bulletphysics/bullet3/pull/3037
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core/math/convex_hull.cpp
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2290
core/math/convex_hull.cpp
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