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Style: Remove inconsistently used @author docstrings
Each file in Godot has had multiple contributors who co-authored it over the years, and the information of who was the original person to create that file is not very relevant, especially when used so inconsistently. `git blame` is a much better way to know who initially authored or later modified a given chunk of code, and most IDEs now have good integration to show this information.
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@@ -40,11 +40,6 @@
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#include "core/variant/variant.h"
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#include "servers/rendering_server.h"
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#include <stdio.h>
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/**
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@author Juan Linietsky <reduzio@gmail.com>
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*/
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class ShaderRD {
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//versions
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CharString general_defines;
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@@ -173,4 +168,4 @@ public:
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virtual ~ShaderRD();
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};
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#endif
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#endif // SHADER_RD_H
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