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Merge pull request #96245 from markdibarry/prevent-autoscroll-reset
Prevent Parallax2D autoscroll reset
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@@ -47,9 +47,18 @@ void Parallax2D::_notification(int p_what) {
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} break;
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} break;
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case NOTIFICATION_INTERNAL_PROCESS: {
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case NOTIFICATION_INTERNAL_PROCESS: {
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autoscroll_offset += autoscroll * get_process_delta_time();
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Point2 offset = scroll_offset;
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autoscroll_offset = autoscroll_offset.posmodv(repeat_size);
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offset += autoscroll * get_process_delta_time();
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if (repeat_size.x) {
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offset.x = Math::fposmod(offset.x, repeat_size.x);
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}
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if (repeat_size.y) {
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offset.y = Math::fposmod(offset.y, repeat_size.y);
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}
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scroll_offset = offset;
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_update_scroll();
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_update_scroll();
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} break;
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} break;
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@@ -106,14 +115,14 @@ void Parallax2D::_update_scroll() {
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scroll_ofs *= scroll_scale;
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scroll_ofs *= scroll_scale;
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if (repeat_size.x) {
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if (repeat_size.x) {
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real_t mod = Math::fposmod(scroll_ofs.x - scroll_offset.x - autoscroll_offset.x, repeat_size.x * get_scale().x);
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real_t mod = Math::fposmod(scroll_ofs.x - scroll_offset.x, repeat_size.x * get_scale().x);
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scroll_ofs.x = screen_offset.x - mod;
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scroll_ofs.x = screen_offset.x - mod;
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} else {
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} else {
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scroll_ofs.x = screen_offset.x + scroll_offset.x - scroll_ofs.x;
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scroll_ofs.x = screen_offset.x + scroll_offset.x - scroll_ofs.x;
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}
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}
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if (repeat_size.y) {
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if (repeat_size.y) {
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real_t mod = Math::fposmod(scroll_ofs.y - scroll_offset.y - autoscroll_offset.y, repeat_size.y * get_scale().y);
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real_t mod = Math::fposmod(scroll_ofs.y - scroll_offset.y, repeat_size.y * get_scale().y);
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scroll_ofs.y = screen_offset.y - mod;
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scroll_ofs.y = screen_offset.y - mod;
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} else {
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} else {
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scroll_ofs.y = screen_offset.y + scroll_offset.y - scroll_ofs.y;
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scroll_ofs.y = screen_offset.y + scroll_offset.y - scroll_ofs.y;
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@@ -193,7 +202,6 @@ void Parallax2D::set_autoscroll(const Point2 &p_autoscroll) {
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}
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}
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autoscroll = p_autoscroll;
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autoscroll = p_autoscroll;
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autoscroll_offset = Point2();
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_update_process();
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_update_process();
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_update_scroll();
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_update_scroll();
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@@ -47,7 +47,6 @@ class Parallax2D : public Node2D {
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Point2 limit_begin = Point2(-DEFAULT_LIMIT, -DEFAULT_LIMIT);
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Point2 limit_begin = Point2(-DEFAULT_LIMIT, -DEFAULT_LIMIT);
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Point2 limit_end = Point2(DEFAULT_LIMIT, DEFAULT_LIMIT);
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Point2 limit_end = Point2(DEFAULT_LIMIT, DEFAULT_LIMIT);
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Point2 autoscroll;
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Point2 autoscroll;
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Point2 autoscroll_offset;
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bool follow_viewport = true;
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bool follow_viewport = true;
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bool ignore_camera_scroll = false;
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bool ignore_camera_scroll = false;
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