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[Complex Text Layouts] Add third-party TextServer dependencies (ICU, HarfBuzz, Graphite).
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thirdparty/graphite/src/inc/FeatureVal.h
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thirdparty/graphite/src/inc/FeatureVal.h
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/* GRAPHITE2 LICENSING
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Copyright 2010, SIL International
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All rights reserved.
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This library is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published
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by the Free Software Foundation; either version 2.1 of License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should also have received a copy of the GNU Lesser General Public
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License along with this library in the file named "LICENSE".
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If not, write to the Free Software Foundation, 51 Franklin Street,
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Suite 500, Boston, MA 02110-1335, USA or visit their web page on the
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internet at http://www.fsf.org/licenses/lgpl.html.
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Alternatively, the contents of this file may be used under the terms of the
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Mozilla Public License (http://mozilla.org/MPL) or the GNU General Public
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License, as published by the Free Software Foundation, either version 2
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of the License or (at your option) any later version.
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*/
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#pragma once
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#include <cstring>
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#include <cassert>
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#include "inc/Main.h"
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#include "inc/List.h"
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namespace graphite2 {
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class FeatureRef;
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class FeatureMap;
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class FeatureVal : public Vector<uint32>
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{
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public:
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FeatureVal() : m_pMap(0) { }
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FeatureVal(int num, const FeatureMap & pMap) : Vector<uint32>(num), m_pMap(&pMap) {}
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FeatureVal(const FeatureVal & rhs) : Vector<uint32>(rhs), m_pMap(rhs.m_pMap) {}
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FeatureVal & operator = (const FeatureVal & rhs) { Vector<uint32>::operator = (rhs); m_pMap = rhs.m_pMap; return *this; }
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bool operator ==(const FeatureVal & b) const
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{
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size_t n = size();
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if (n != b.size()) return false;
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for(const_iterator l = begin(), r = b.begin(); n && *l == *r; --n, ++l, ++r);
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return n == 0;
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}
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CLASS_NEW_DELETE
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private:
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friend class FeatureRef; //so that FeatureRefs can manipulate m_vec directly
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const FeatureMap* m_pMap;
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};
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typedef FeatureVal Features;
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} // namespace graphite2
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struct gr_feature_val : public graphite2::FeatureVal {};
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