You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-09 12:50:35 +00:00
Revert "Second take at making command-line arguments more UNIX-like + main.cpp and help cleanup"
This commit is contained in:
@@ -1850,6 +1850,47 @@ void EditorNode::_run(bool p_current, const String &p_custom) {
|
||||
_playing_edited = p_current;
|
||||
}
|
||||
|
||||
void EditorNode::_cleanup_scene() {
|
||||
|
||||
#if 0
|
||||
Node *scene = editor_data.get_edited_scene_root();
|
||||
editor_selection->clear();
|
||||
editor_data.clear_editor_states();
|
||||
editor_history.clear();
|
||||
_hide_top_editors();
|
||||
animation_editor->cleanup();
|
||||
property_editor->edit(NULL);
|
||||
resources_dock->cleanup();
|
||||
scene_import_metadata.unref();
|
||||
//set_edited_scene(NULL);
|
||||
if (scene) {
|
||||
if (scene->get_filename()!="") {
|
||||
previous_scenes.push_back(scene->get_filename());
|
||||
}
|
||||
|
||||
memdelete(scene);
|
||||
}
|
||||
editor_data.get_undo_redo().clear_history();
|
||||
saved_version=editor_data.get_undo_redo().get_version();
|
||||
run_settings_dialog->set_run_mode(0);
|
||||
run_settings_dialog->set_custom_arguments("-l $scene");
|
||||
|
||||
List<Ref<Resource> > cached;
|
||||
ResourceCache::get_cached_resources(&cached);
|
||||
|
||||
for(List<Ref<Resource> >::Element *E=cached.front();E;E=E->next()) {
|
||||
|
||||
String path = E->get()->get_path();
|
||||
if (path.is_resource_file()) {
|
||||
ERR_PRINT(("Stray resource not cleaned:"+path).utf8().get_data());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
_update_title();
|
||||
#endif
|
||||
}
|
||||
|
||||
void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
|
||||
|
||||
//print_line("option "+itos(p_option)+" confirm "+itos(p_confirmed));
|
||||
@@ -1873,6 +1914,8 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
|
||||
_scene_tab_changed(idx);
|
||||
editor_data.clear_editor_states();
|
||||
|
||||
//_cleanup_scene();
|
||||
|
||||
} break;
|
||||
case FILE_NEW_INHERITED_SCENE:
|
||||
case FILE_OPEN_SCENE: {
|
||||
@@ -2693,6 +2736,8 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
|
||||
|
||||
import_reload_fn = scene->get_filename();
|
||||
_save_scene(import_reload_fn);
|
||||
_cleanup_scene();
|
||||
|
||||
|
||||
}
|
||||
|
||||
@@ -2778,9 +2823,9 @@ void EditorNode::_discard_changes(const String &p_str) {
|
||||
String exec = OS::get_singleton()->get_executable_path();
|
||||
|
||||
List<String> args;
|
||||
args.push_back("--path");
|
||||
args.push_back("-path");
|
||||
args.push_back(exec.get_base_dir());
|
||||
args.push_back("--project-manager");
|
||||
args.push_back("-pm");
|
||||
|
||||
OS::ProcessID pid = 0;
|
||||
Error err = OS::get_singleton()->execute(exec, args, false, &pid);
|
||||
@@ -3282,6 +3327,8 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
|
||||
_scene_tab_changed(idx);
|
||||
}
|
||||
|
||||
//_cleanup_scene(); // i'm sorry but this MUST happen to avoid modified resources to not be reloaded.
|
||||
|
||||
dependency_errors.clear();
|
||||
|
||||
Ref<PackedScene> sdata = ResourceLoader::load(lpath, "", true);
|
||||
|
||||
Reference in New Issue
Block a user